picom.conf (1627B)
1 backend = "glx"; 2 #glx-copy-from-front = true; 3 #xrender-sync-fence = true; 4 vsync = true; 5 #window-shader-fg = "/home/pablo/.config/picom/file.glsl" 6 7 8 shadow = true; 9 shadow-offset-x = -16; 10 shadow-offset-y = -16; 11 shadow-radius = 16; 12 shadow-red = 0.0 13 shadow-green = 0.0 14 shadow-blue = 0.0 15 shadow-opacity = 0.8 16 17 shadow-exclude = [ 18 "! name~=''", 19 "class_g = 'Osdlyrics'", 20 "class_g = 'scrot'", 21 "class_g = 'i3-frame'", 22 "class_g = 'zoom' && name = 'as_toolbar'", 23 "bounding_shaped && !rounded_corners", 24 "name = 'cpt_frame_window'", 25 "class_g ~= '' && name ~= 'screenkey'", 26 ]; 27 28 29 #fading = false; 30 #fade-in-step = 3; 31 #fade-out-step = 3; 32 #fade-delta = 1; 33 34 35 #frame-opacity = 0.8; 36 #inactive-opacity-override = false; 37 #opacity-rule = [ 38 # "90:class_g = 'URxvt' && !focused", 39 # "60:class_g ~= '' && name ~= 'screenkey'", 40 # "60:class_g ~= '' && name ~= 'screenkey'", 41 # "95:class_g = 'Zathura' && !focused", 42 # "80:class_g *?= 'Rofi'", 43 #]; 44 inactive-dim = 0.05; 45 46 47 blur: { 48 method = "gaussian"; 49 size = 25; 50 deviation = 7; 51 } 52 53 blur-background-exclude = [ 54 "class_g ~= 'gromit-mpx'", 55 "class_g ~= 'zoom'", 56 "class_g ~= '' && name ~= 'screenkey'", 57 ]; 58 59 60 wintypes: 61 { 62 tooltip = { opacity = 0.2; }; 63 dock = { opacity = 0.2; shadow = false; } 64 dnd = { opacity = 1; shadow = false; blur-background = false; } 65 popup_menu = { opacity = 0.9; shadow = false; blur-background = false; } 66 dropdown_menu = { opacity = 0.2; shadow = false; blur-background = false; } 67 utility = { opacity = 0.9; shadow = false; blur-background = false; }; 68 menu = { opacity = 0.2; blur-background=false; }; 69 };